A Leap of Magic

leap

I’m working on a game, that much I have said.

I’ve held off talking about this for a long time, but interest is growing on the social media networks, so perhaps it is time I admitted what I was up to? It’s been a long time since I’ve blogged, but much of that has to do with the fact that I can’t talk about the project I’m working on at all.

It’s going to be a while still before anything changes on that front, which is a shame because it’s so terribly exciting. However, I can talk about the company responsible for the game. Magic Leap.

When I first heard about them, over 3 years ago, they sounded so conceptual and so secret and elusive. They’re like a great big unicorn that no one can see, but you know it’s there. So after 3 years what has changed? A lot, but the unicorn just keeps getting bigger and bigger and the eagerness for the public to see the unicorn is growing also.

So I’ve been working with them since 2012, though at the beginning I was only doing demo material for a couple of weeks. Now it’s getting close to full-scale production and I’m getting even more excited.

OK, so I haven’t really said anything in this post have I?

Well, that’s the spirit of the magic unicorn I guess.

Here, read this article, I’m sure they can tell you more.

Be warned, the whole world will change once this unicorn is finally unleashed.

http://www.fastcompany.com/3056230/magic-leap-scores-7935-million-to-science-the-heck-out-of-mixed-reality-lightfield

This entry was posted in Game Sound, Sound Design, Studio Work, Updates and tagged , , , . Bookmark the permalink.

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s